![Howlpack Piper // Wildsong Howler [Innistrad: Crimson Vow]](https://cdn.shopify.com/s/files/1/0451/3388/9694/files/36744adf-17c6-5c1d-a26e-93930cbc0ef7.jpg?v=1719662351)
Howlpack Piper // Wildsong Howler [Innistrad: Crimson Vow]
| Set: | Innistrad: Crimson Vow |
| Type: | Creature — Human Werewolf |
| Rarity: | Rare |
| Cost: | 3G |
| Colors: | G |
This spell can't be countered.
{1}{G}, {T}: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
{1}{G}, {T}: You may put a creature card from your hand onto the battlefield. If it's a Wolf or Werewolf, untap Howlpack Piper. Activate only as a sorcery.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
| Reverse Type: | Creature — Werewolf |
Whenever this creature enters the battlefield or transforms into Wildsong Howler, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)