![Jumbo Imp [Unsanctioned]](https://cdn.shopify.com/s/files/1/0451/3388/9694/files/d2dab2c0-ad6b-555d-bcf3-c7eba36e92b1.jpg?v=1719794966)
Jumbo Imp [Unsanctioned]
| Set: | Unsanctioned |
| Type: | Creature — Imp |
| Rarity: | Uncommon |
| Cost: | 2B |
| Colors: | B |
Flying
As Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result.
At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.
At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.
As Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the result.
At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.
At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.