![Wild Might [Prophecy]](https://cdn.shopify.com/s/files/1/0451/3388/9694/files/556a10e8-bdbe-5704-a5aa-83cb0db6e6d1.jpg?v=1720189649)
Wild Might [Prophecy]
| Set: | Prophecy |
| Type: | Instant |
| Rarity: | Common |
| Cost: | 1G |
| Colors: | G |
Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}.
The hunted can become the fiercest hunters.