![Witch-Maw Nephilim [Guildpact]](https://cdn.shopify.com/s/files/1/0451/3388/9694/files/2109a1e8-1236-53ab-9dce-66db5fc8bbe1.jpg?v=1720251745)
Witch-Maw Nephilim [Guildpact]
| Set: | Guildpact |
| Type: | Creature — Nephilim |
| Rarity: | Rare |
| Cost: | GWUB |
| Colors: | BGUW |
Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.
When it awoke, it shattered the hillsides to make way for its passage.